Missions Cheats

                                        Penguin Secret Agency                                              

Below are the step- by step instructions on how to beat the missions…

CASE OF THE MISSING PUFFLES:

 Talk to Aunt Arctic

 Go to the Ice Rink, search around for pictures of a green puffle.

 Go to aunt arctic’s room and give her the photos

Go to the pet shop. Look all the way left and take the paper on the puffle house.

Go to the sport shop and tell G how many socks he has by the codes.

 Take the life preserver launcher and go to the iceberg. Use the launcher with the penguins.

 Go to the ski mountain. Get out your spy phone, click on the red light.

Take out your wrench and use it with the telescope.Use the telescope. Point it at the tallest mountain.

 Go to the Sport Shop and get the grappling hook. Go to the Tallest Mountain. Use the hook on the top of the tallest mountain.

Talk to the puffles.

 Go back and talk to Aunt Arctic

You’re Done!

G’S SECRET MISSION:

  Talk to Gary, and answer the secret riddle, to ‘mogul’ and he shows you a New Sled, pick it up and go to the mountain.

Click the Sled to ‘Test Run’ And you have to crash the sled.

 Pick up the rope, and the Survival Guide. Now go towards the Bush with berries on, and collect three berries. Go to the right, and shake the tree three times and a pot will come out.

Go forward to the tree stump, and scare the other puffles away, except the black one, give him an ‘O’ Berry, and he will follow you around, now go to the left, and you will find a bush with a ski in it, pick it up. Now connect the rope, an ‘O’ berry and the ski together and make a Fishing Rod.

 Go to the right, and go to the stump, Go right again at the stump, and you are at the cave. Go left to the river. Pick up the log, and go to the river. Click the homemade rod to the river, and you will catch a fish, then using the pot, collect water, then head back to the cave. Go inside it and push the rocks to the middle.

 Put the wood in the center, and click the Survival Guide to the log. It will rip up. Next, give the puffle a Berry, and he will set alight. Then put the fish, and jug of water on the fire, and you fall asleep.

 You wake up at the sound of a jet pack, and you get taken back home.

You’re Done!

CASE OF THE MISSING COINS:

Go out of the gift shop and come back in.

Talk to the secret agent. Get him to close the door.

Go upstairs.

Go under the couch. Get the disk and the pin.

Go to the computer. Insert the disk. Go to the code page and remember the numbers.

Type the code in the vault starting with up.

Click on the coins and go to hq.
Watch the video.

Get the first key from the drawer.

Go to the roof of the gift shop using the key.

Use your wrench on your spy phone to open the POWA box.

Put the pin inside the “POWA” box.

Grab the white hair on the vent on roof.

Go to hq.

Give G the hair.

Go to the night club.

Equip your night vision goggles or flashlight.

Go to the boiler room.

Go to the fuse box. Do the puzzle where you have to get them all green.

You’re Done!

AVALANCHE RESCUE:

Talk to G and pick the sentence “were is the life preserver shooter?”

Get the Life Ring shooter in the Gadget room.

 Go to the ski lodge and get the fishing rod by the “gone fishing” door and talk to the penguin in the ski village and go to the sports shop. Now take the belt off the lime penguin and put it on the ski lift. Grab the white fur.

 Go to the Lighthouse and get the rope in the fishing boat next to the stage.

 Teleport to the beacon and unscrew it, put it in your inventory.

 Go t the sports shop, G’s room and place the telescope on the tripod.

 look in the telescope and scroll down to see stranded penguins

 trace the path they used to get down

get to the bottom with the broken fence

put your device together

 click to enter, then move the cursor to move the device and click to make it swing down

  click and break the branch to the right

get the penguin on the tree branch

get the one on the ledge to the right

put one of them on the tree branch

drop the penguin just to the right of the tree branch

pick up all the penguins you have, and put them on the ledge with the rock.

it will fall and fling the last penguin up.

get him, and you will be taken back to the mountain.

Give G the fur

Your Done!

SECRET OF THE FUR:

 Talk to G

ake  out your spy hone and use the comb from tools to straighten out the pink fur in the Furensic Analyzer 3000

The machine will analyze the pink fur.

Talk to G again. He will hand you the stained white fur, take it and analyze it in the machine

Use the map in the upper right corner and go to the Pizza Parlor

Talk to the penguin cleaning up and ask him for the ingredients; Hot Sauce and Chocolate Sauce. Put them both in your inventory

Turn to the dining tables, grab a candle and also put it in your inventory (or use one at the lodge)

Talk to the penguin again and ask for the pizza, take it to the penguin ice fishing by going to the Ski Village, Ski Lodge, and into the door that says “Gone Fishing”

Go to the coffee shop from the town and talk to the penguin cleaning up

Keep talking, he will show you his drawing.

Then ask him about the hot chocolate, he will ask you to fix it so click on the machine behind him

Place the hot chocolate mug under the nozzle, use your wrench in your spyphone to replace the milk tube.

Click the nob on the right to turn it hot, press the red button above, take the mug out once it’s filled and put it in your inventory.

Teleport to the HQ using your spyphone, go in the gadget room and take the AC 1000 (a fan)
Put that in your inventory.

Head to the lighthouse and grab the rope hanging out of the boat in the back.

Now go to the Beacon and use the fan to blow the Jet Pack Fuel that’s hanging by a balloon (right above the launch pad) closer

Use your scissors from the tools in your spyphone to cut the balloon off

Go back to the Gadget Room, talk to G and say you have found all the items, now pour the ingredients in the funnel (Hot Sauce, Cup of Hot Chocolate, Jet Pack Fuel)

Take the yellow goggles and put them in your inventory, then click them to turn them on

Explore Club Penguin, you will see animal tracks everywhere, go to the beach and grab the net outside

Now go to the Ski Lodge, then click on the “Gone Fishing” to waddle back there

Put the net and rope from your inventory to create a trap

Place the candle on the trap and wait until the crab gets caught trying to grab the candle

Head back to the Gadget Room and talk to G. Give him the crab and then the tuffs of white fur

Put the white fur in the Analyzer, you will see it’s a Polar Bear! LOL.

Your Done!

QUESTIONS FOR A CRAB:

Talk to G and have him test out the Crab Translator.

The crab will destroy the machine, follow the crab all around the island in this order.
PSA Headquaters, Sports Shop, Ski Village, Mountain, (Jump of it), 3 other places until you reach the cave in Mission #2.

Turn right and go to a tree stump, then turn left where a bush and log is.

Take out your spy phone and use the scissors to cut down the bag of O Berries.

Put the O-berries in your inventory, and move left to where the tree stump is.

Feed the Black Puffle and O-berry. He will follow you now.

Head to the bushes in front of you, then the river to the left until you see the cave door again.

Toss an 0-berry inside the pet door, and the Black Puffle will run in and open it for you. Go inside!

Herbert the Polar Bear will trap you in a cage! Uh oh! He also took your spy-phone.

Talk to Herbert about his evil plot. I prefer to choose the top sentence to say, then he and Klutzy will walk away.

Turn to the right until you see a red lever for the cage lift. Put an 0-berry on top of it. The puffle will jump up on the lever pushing it downward.

Put another O-berry on top of the water slide. Then put another one on top of the silver platform, you are free!

Keep moving towards the right until you are slightly past the table. Put the Rope, Grappling Hook, Blue Prints, and Hot Sauce in your inventory.

Go to the door, it will be blocked by snow though so cover an 0-berry with the Hot Sauce and toss it to the puffle, he will become super heated and melt the snow.

Walk through the hole, then go to the tree stump to the right, next the log and bush on your left, lastly to the area on your far left and you will end up where you fell!

Connect the Rope with the Grappling Hook, then throw it over the mountain, you are back on top of the Ski Hill.

Go in the Ski Lodge and out back where you Ice Fish, you will see Herbert fixing his contraption. Go back to the Ski Village.

Head to the Dock, walk to the Town, then the Snow Forts, go to the Plaza and into the Pizza Parlor.

Ask for a Sea Weed pizza, take it and go back to where Herbert is.

Give him the pizza, as he eats it pull the red lever to make it go reverse.

Klutzy and Herbert will fall into the water and climb out the other side.

Talk to G and give him the Blue Prints for the Electro Magnet.

CLOCKWORK REPAIRS

Talk to G

 Click the Monitor of the Snow Forts

 Watch Herbert destroy the clock

Go to the Dock and talk to the penguins with the snowballs

Play the snowball game until you win the clock tower target

 Go back to the HQ and grab the life ring in the Gadget Room

 Take the life ring to the penguins at the Dock

 Put the target back on the Clock Tower

Go to the Pizza Parlor and get the music sheet on the musical stage

 Go to the town and talk to the Rookie. Take the flyer of the missing gear

 Go to the Stage and click the piano, put the music sheet on the piano and play it for the yellow puffle

 Go to the Beach and grab the green sand bucket

Go to the Snow Forts and scoop up some snow

 Go back to the Stage and give the puffle the missing gear flyer and the green bucket

Take the reconstructed gear to the Gadget Room

Put the gear in the Test Chamber pull the lever and click the Snow Button

Take the ice gear to the Snow Forts and install it in the Clock Tower

Go to the Gadget Room and click on the Electro Magnet 3000. The combination is K.E.Y.

 Take the magnet to the Ice Berg and get the frozen spring in the water

 Put the frozen spring in the test chamber, pull the lever and click the Fire Button

Take it back to the Clock Tower and put it in

Your Done!

MYSTERIOUS TREMORS:

  1. Talk to Gary
  2. After he tells you to go to the dock, grab the Brown Hat on the rack below the  T.V. screens.
  3. Grab the wooden hammer on the wall to the right of G.
  4. Head to the Dock
  5. Talk to Herbert,  and grab the lantern Klutzy leaves behind
  6. Go to the Town to follow the Map pieces
  7. Go inside the Coffee Shop, and clean up the cookies, Accept the one he gives you
  8. Get to the Snow Forts, when It gets stuck click it.
  9. Go to the Plaza
  10. Ask the green penguin for the Newspaper.
  11. Go to the Pizza Parlor and order a Double Meat pizza with extra grey fish.
  12. Give him the pizza, and accept the Newspaper.
  13. Click on the paper in your inventory and go to the Town.
  14. Give the Brown Hat to the green puffle, then give him the cookie.
  15. Get the other half, combine them in your inventor, and go to the Dock.
  16. Go into the hole Herbert made
  17. Take either a right or left, whatever the first word is on your map.
  18. Put on your Night Vision Goggles, or use the lantern
  19. Follow your map, and you should end up finding the sunken Gift Shop!
  20. Click the red button on your spy-phone and click the wrench.
  21. Unscrew the pipe hanging in front of the door.
  22. Go to the beach,  and grab the net by the door, head into the lighthouse.
  23. Talk to the orange penguin and obtain the balloons.
  24. Go to the H.Q.
  25. Go to the Gadget room, and click on the blue air tank
  26. Ask G if you can use it, put it into your inventory, and go to the Town.
  27. In your inventory, click on the balloon box, then put the red balloon it gives you on the Super-Helium tank, quickly attach it to the gift shop.
  28. Very quickly, slide the net under the Shop, Get the pegs, click on the door, then get the hammer and click on the door, do this all VERY fast.
  29. Now, go to the dock.
  30. Use the map to get back to the ’sunken’ Gift Shop.
  31. It has lifted up and now a path is right in front of you! Go through it.
  32. Get the wrench on your spy phone and un-screw the Gear.
  33. Go through the crack in the wall, and you will enter the boiler room.
  34. Click on herbert, and watch him be a jerk…
  35. Answer your phone an talk to G
  36. Fix the boiler by clicking one piece and clicking another to swtch their places, the object is to connect th two pipes.
  37. Answer G, and head to the HQ
  38. Talk to G, butmake sure you tell him about the Gear, and give it to him WHEN HE TELLS YOU TO.

 Great Job! You beat the mission, and got somthing extra!

SPY AND SEEK

1. Talk to G , pick anything.

2. Put the 3 tracking devices, the yellow inflatable duck, and the blueprints on the wall into your inventory.

3. Go to the Ski Lodge and get all the Find Four pieces for the penguins.

4. Grab the string under the green rug in the in the lodge attic, then go give the find four chips to the penguins downstairs.

5. Head to the Forest and pick up the stick on the ground.

6. Assemble the string, blueprint, stick & transmitter last of all.

7. Go to the Mountain and put the kite on the poll.

8. Go the the Plaza and talk to the weirdish penguins.

9. After the puffle blows a bubble, click on the gum stuck between the two penguins. 

10. Take the gum and stick it onto the yellow ducky that’s in your inventory.

11. Head to the Dock and help the penguin by pulling the brown handle on the boat a few big times.

12. Borrow the penguin’s air pump, then put the pump on the yellow duck to inflate it.(he looks like billybob)

13. Put the inflated duck on a transmitter in your inventory. 

14. Go to the Ice Berg and click on the water anywere to make the duck float.

15. Go the the Mine and talk to the Rory

16. Click and drag the wooden planks until the metal trough drops to the left.

17. Click on the tipped mine cart twice.

18.  Weld all the cracks, put a transmitter on the cart and click on the Mine to send the cart inside.

19. Answer your spy phone and listen to G. Go to HQ and take the Binoculars 3000. 

20. Go to the Lodge, click on the ‘gone fishing’ door. Turn right and look in the Binoculars 3000 over the frozen pond.

21. Click on the spy phone on the ground and attach it to the Binocular 3000.

22. Put the spy phone/binocular camera on the weird grashish tree in front of the ski mountain.(still at the campsite)

23. Go to the HQ and watch Herbert and Klutzy, talk to G and collect your medal and chocolates!

Your gift ( if you followed directions) is a find four shaped box of chocolates! yum! 

Mission 10, Waddle Squad!

  1.   Talk to G, sooner or later herbert will hack the HQ! Also, gold puffles have been discovered! Or has it?
  2. Go to the gift shop and take the clothes and other stuff from the manager and place it into your inventory, talk to rookie and offer to get the solar panel.
  3. Go to the town, and place everything on the ground to make a sale…
  4. G to the HQ and take the solar panel from the box next to G
  5. Go back to the Gift Shop, and offer to install it.
  6. To activate the panel, connect the same colored dots by firt clicking the bottom one and making a path, they cannot cross though, be tricky! CLICK HERE TO SEE HOW I DID IT.
  7. Go to the beach, and talk to Jet-Pack Guy.
  8. Now, into the Lighthouse, grab the cream soda bottle and go back to the beach. Use the help thing on the mixtures, its tricky, but if you follow the list, you can beat it. CLICK HERE FOR ANSWERS
  9. Now, go to the dock, and ask for the rope.
  10. Go to the Night Club and attach the rope onto the lever box under the light. Click the lever.
  11. You will find that, it broke…. Should have seen that coming. Use your wrench to un-bolt it.
  12. Place the gears in the right order. CLICK HERE TO SEE IT.
  13. Now, go to the town, and  eventually the Jet Pack guy will call and say Herbert is at the dock, go there, only to find that it is a Decoy!
  14. Rookie will call and tell you he is at the Night Club. Rush there, and talk to him. Quickly though, pull the red lever. He will easily knock it over, when the magnet will come crashing through the wall!
  15. Quickly, click Rookie and turn the lights so that they point at the Solar Panel.
  16. Herbert is Trapped! Hahahaha! But, after G is done talking, stupid Rookie has to give him his spy phone, and he teleports somewere!

If you did everything right, you should get a medal, and an employee of the month certifiate!

THIS PAGE IS COPYRIGHTED!

~Mokibob~ xD

2 responses

10 02 2009
alowicios

Uh mokibob this page should be next to funny pictures.

10 02 2009
alowicios

Cool anyway!

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